(Or turning off whatever is producing the items.)Īnother option is to have your drawer storage set to a higher priority, then have a medium priority storage (not an exporter!) on a trashcan, with the main storage a lower-still priority. That way, anything you've explicitly said "I don't care if I lose this" will just get voided and not clog your storage, and anything else will back up and clog your storage, until you notice and decide how to deal with it - either by adding a void upgrade or a storage upgrade, depending on whether you want to lose the item or not. I assume you have an External Storage on the drawer controller? That's the Right Way™ to do it, not using an exporter.Īdding void upgrades to the storage drawers is the simplest option to deal with overflow. Treat drives as the overflow, and if there's room in primary storage, put it there. That's what I'm trying to achieve with the drives themselves. What I did once was to have only a large overflow chest, plus drawers, and an exporter from the chest going back into the storage drawers. I vaguely recall doing something similar to this with AE2 back in 1.7.10, but even that had issues with drawer controllers sometimes. It would be simpler if I could say "export anything" to the drawer controller and rely on the locked drawers being the filters. If that storage gets filled, it backs up into the Refined Storage drives, and I have to have an exporter for each drawer I want to send the items back to (i.e., after I upgrade a drawer to the next tier, or add a void upgrade). Unless there's a clever way to do what I'm describing, I have a storage drawer system for bulk storage. You can also use the various storage blocks instead of disks.For the lack of a better term, I would like for the External Storage (or exporter) to constantly push items, in this case, to a Storage Drawer Controller. You are now able to insert and extract items in the Grid. Put the 1k Storage Disk in the Disk Drive and craft a Grid to access your items.Ĭonnect those blocks to the Controller with Cable, but you can also just place them next to each other in any direction. You can craft a higher tier of Storage Disk, but for simplicity sake we’re going for a 1k, which can store 1.000 items. Step 2: Storage and accessing your itemsĬraft a Disk Drive and a 1k Storage Disk to store your items. Lots of mods that generate energy support this. You’ll be connecting all the Refined Storage devices to this block. The Controller is the “core” of your storage network. Step 1: The ControllerĬraft the Controller. Refined Storage works perfectly without any additional mods, but you might want to include some extra mods to make your life easier. A minimal setup Step 0: Installing optional dependencies Through that block, you can modify your storage (which will modify the data on your disks).īefore crafting any of these devices, you’ll first craft a Controller, which ties the entire network together. If you insert or extract an item, it will use the data on your disks. Those disks will provide your storage network with storage. A Disk Drive can contain item or fluid storage disks. In this tutorial, you’ll craft a Disk Drive. Refined Storage is a storage mod where you can build a storage network made up of devices.
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